game design and programming

game design and programming

  • introduction to game creation allow you to get started on the journey to creating whatever games you imagine whether that’s the next big shooter game popular to tmobile in of terrifying you’ll be able to create it from the ground up by yourself having said that you’ll be able to model environments characters weapons great animations and scripts gameplay  mechanics and interaction so without further ado let’s dive in and get started we’ll start off by taking a quick look at some gameplay footage breaking it down into different elements so we can see what is



    required for Game duration so looking at the footage are broken it down into
    a few elements those being the player character and firemen static meshes
    interactive content objects and lastly your AI

ai characters

  • so to start off and have your plan character which is controlled by you
  • and is comprised of a few different places those being the controls telling
  • the game want to do based on user input and a character model to
  • represent the visual side camera systems and animations next you have
  • to embark which is essentially the level of applying navigate through and
  • user to progress through the game these environments built up of
  • hundreds of different static meshes such as structural items and wore
  • spectacles of such beings lights and these objects and lashes which are
  • essentially split up the middle square ones polygons to collect next the
  • interactive content which are you should object some kind of attached to
  • allow you to interact them such as abortion  once the player gets close to
  • it and touch the food will open now keep in mind that is just an example
  • and not limit of what you can do lastly you have the AI which is
  • probably the hardest to create as they require only a character model to
  • represent the visual side but they also require  advanced scripting to
  • control the behavior all of this will be done by difficulties within the
  • games street some of those being game designers

 modelers animators level designers



modelers animators level designers

  • programmers and let’s go up one by one start off with a game design this
  • is someone comes up with the initial concept and design for the
  • game devizes what the game consistent and how it plays this is all relate
  • on to the other team members to ensure the game is consistent with the
  • design next to you have the modeler these guys create a visual part of the
  • game creating objects such as characters weapons and using the software
  • such as 3ds max or maya to create the polygon based objects as
  • mentioned previously next you have to  animators these guys create the
  • motion of the game creating animations based keyframe movement of
  • bonds attached to an object this is also specialist animation software
  • which won’t be teaching serious next you have the level designer
  • someone that designs complains levels starting with just a 2d layout and
  • an idea and bring it into life inside the convention and even to the wharf
  • reading the level designer take the assets created by the models and
  • turns into refined here at level ready for the player to flavor next you
  • have to the program these guys  from right in the deep end they
  • work with a game engine to strip the  functionality of the game covering
  • things like player movement inputs gameplay mechanics and more they
  • work with variety of programming just do this and form the back end ok
  • lastly you have the UI designer with responsible for creating a
  • fully functional and efficient hard and menu that allows the user to play
  • through the game and see player information right in front of the player
  • on overlapping the game content so as I mentioned as a whole lot of
  • work required to creating video games no variety of different software
  • packages will be teaching it’s all below is compiled a list of software using
  • the information as you can see there’s quite a few years for different
  • tasks such as modeling animation for creating levels inside the game
  • engine all the software is the industry  standard and we’ll be able to
  • create amazing results over the series will be using some of the software
  • to create our very own video games from scratch throughout my channel
  • and complain beginner-friendly tutorials and how to use some of the
  • software listed so why not get a step ahead of the game.

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